Bagrash Kol

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In Game

Bagrash Kol is a canonical figure from the history of Exalted. As such, we will not be posting copyrighted information about him here. However, we will be posting notes pertaining to his influence upon the Far Shores and Hundred Kingdoms chronicles.

The following is what I had planned for him at one point, in conjunction with where the game was going at the time:

In Realm Year 769, the Hundred Kingdoms circle of Solars managed to launch Bagrash Kol's flying citadel into the sky once again, but could not maintain it. Ultimately, they crashed it into the Scintillating River Palace in Greyfalls, completely destroying that Manse in a massive blast which leveled portions of the city. During the long flight from the flying citadel's remote northwestern resting place, the Circle contacted the Bull of the North and coordinated an attack upon the city in which it was seized from Realm control.

In Ascending Wood of 769, the damaged citadel was exposed to another massive influx of Essence during the battle between the Far Shores Dragon-Blooded and the Anathema Noble Seraphim and the Bull's lieutenant Red Hearth. Unexpectedly, the influx of Essence flowed into the frozen metal forms of Bagrash Kol and approximately 30 of his ancient servants. They became animate automaton-like figures and seized control over the citadel, briefly. Kol swifly realized that his fortress was dangerously leaking Essence and that he was trapped in Realm territory. Worse yet, the Dragon-Blooded in Greyfalls set wards around the citadel trapping him therein. In my chronicle, Bagrash Kol was a mortal sorcerer, and now he is a "mortal" sorcerer with an automaton-like body. He burst the wards over one exit using Emerald Countermagic and carried away his animated servants in a Stormwinder Rider spell, escaping to the north of Greyfalls. As of yet none of his captors have determined where exactly he went, though it is readily guessed that he is probably seeking his ancient northern kingdom.

Note: None of the players or characters in the game ever were sure that Bagrash Kol himself was any of the figures in question. Indeed, they didn't even witness the figures escaping. In my tradition of off-camera things being up for change, I don't know that I will stick with any of the figures in question actually being Kol. We have never revisited that part of the game, and the automatons have had no effect on anything on-camera.

The Lunar Option

One of the complaints that some people have about the canonical presentation of Lunars is their lack of solid impact on the setting. 2nd Edition did a lot to fix this, with the Thousand Streams projects which have shaped powerful civilizations in every corner of the world: Halta, Haslanti, Chiaroscuro and the Tri-Khanate, etc.

I understand on one level why Bagrash Kol is presented canonically as a mortal - it plays up the power of the Eye of Autochthon. However, this already gets done again with Ikerre. It would have been a simple matter for Kol to be a Lunar who built an empire in the north which rivaled the early Realm of the Scarlet Empress.

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